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Autoexec.cfg Files

Autoexec.cfg files.

Quake 3 Arena has a greater degree of control than offered in the game setup menus. To use this method of control you must enter cvars and console commands by hand into the console or make an autoexec.cfg file containing them. For more information about the console and entering cvars and console commands visit frequently asked questions

The main reasons for making an autoexec.cfg file are:-
  • Improve frame rate so Q3 Arena runs at 125 frames per second.
  • Lower ping by setting the maxpackets, snaps, rate to the correct levels for connection type used.
  • Improve visuals so other players can be seen more easily.
  • Setup player controls.
  • Change angle of view.
  • Run custom scripts.
  • Remove unwanted GFX , rocket trails, score plums, Head up display GFX.
Making and autoexe.cfg file is easy deciding what commands and cvars to include is harder. Some commands can`t be used when others are conflicts occur. If you don`t fancy constructing your own autoexec.cfg file try my autoexec.cfg generator here.

What I am going to do below is construct an autoexec.cfg file and use a demo to test the frame rate. The first thing to do is decide what you want the autoexec.cfg file to do. You may only want to set up weapons or connection rate snaps etc this one is going to do all in the list above.
Autoexec.cfg File construction
Clean install standard settings nothing changed in setup menus. Using timedemo and using demo four I get the following results using AMD 750 Gforce 3 TI 500 512 MB Memory :-
  • Running time 20.4 seconds.
  • 61.7 Frames per second.
If you want to know more about running and making demos visit frequently asked questions.




Weapons and Movement Setup

First of all I am going to set up my weapons and movement keys.

//-----------------Zsdead. Basic Q3 Arena Config -------------------
unbindall                    // Unbind all keys

// Movement  ------------------------------------------------------------

bind ENTER "+button2"        // Set enter to use item.
bind MOUSE1 "+attack"        // Set mouse button 1 to attack or fire.
bind UPARROW "+forward"      // Set up arrow key to move forwards.
bind DOWNARROW "+back"       // Set down arrow key to move backwards. 
bind LEFTARROW "+moveleft"   // Set left arrow key to sidestep left.
bind RIGHTARROW "+moveright" // Set right arrow key to sidestep right.
bind MWHEELDOWN "weapnext"   // Set mouse wheel backwards to change weapon.
bind MWHEELUP "weapprev"     // Set mouse wheel forwards to change weapon. 
bind MOUSE2 "+moveup"        // Set right mouse button to jump.
bind MOUSE3 "weapon 1"       // Mouse button3 or less the wheel in the middle of the mouse down.
bind  F1 "vote yes"          // Vote Yes.
bind  F2 "vote no"           // Vote No.
bind TAB "+scores"           // Toggle score display On/Off.
bind 9 "+speed"              // Toggle run/walk.
bind t "messagemode"         // Ingame chat press t. 
bind F10 "screenshot"        // Press f10 for a screen shot

//---Weapons Baby yeah------------------------------------------------------------

bind MOUSE4 "weapon 5"       // Set right thumb button rocket.
bind ALT   "weapon 7"        // Set rail left thumb button.
bind KP_INS "weapon 6"       // Set the 0 key on the key pad lightning gun.
bind Ctrl   "weapon 8"       // Set number "Ctrl" to plasma gun.
seta cg_autoswitch "0"       // Change weapon after walking over new one off.





Movement
I use a five button Microsoft intellimouse explorer mouse so I am going to set up my autoexec.cfg to use all five buttons. The right mouse button is jump. Left mouse button is fire. Left thumb button is select rail gun. Right thumb button is select rocket. Mouse wheel pressed down button is select gauntlet and scroll between weapons using the centre wheel. The mouse is also used for moving player though 360 degrees.

Other keys blinded in the movement section are:-
  • TAB Toggles scores, ping,players names, on/off.
  • Enter Use an item.
  • F1 Vote yes.
  • F2 Vote no.
  • T Chat to other players.
  • F10 Take a screen shot.
Set Your Mouse speed using the in game menus.

Weapons
I work for a living so I don`t have soft girly hands I need space so the standard QAWS control keys are out. Most keyboards have arrow keys which have more space around them. I use the arrow keys for forwards, backwards, left and right. CTRL is select lighting gun. 0 on the key pad is select the plasma gun. Left mouse button is fire. Left thumb button is select rail gun. Right thumb button select rocket. Mouse wheel pressed down button is select gauntlet and scroll between weapons using the center wheel. Auto switch weapons off this stops the player from switching to the weapon hes just picked up. This autoexec.cfg gives me good control of my player. I can select any of the best five weapons on a single key or mouse stoke. This is useful when playing any sort of Quake III mod specially Clan Arena.
//---Players Name ----------------------------------------------------------------

seta name "ZsDead" // Add your name here don`t use mine :).

Graphics Setup
What I am going to do here is reduce the levels of detail, textures, music etc but not lower than can be setup using the ingame menus. The reason for this is so mods like osp (if you use it) can be used, punkbusta won`t complain and kick you from the server because your using detail levels below standard. I have also stripped the game of rewards, blood, gibs, etc, etc. Imagine it like this a car stripped down no seats no dash one bucket seat a roll cage.
//--------- Graphics Settings ------------.

seta r_mode         "3"      // Screen size 640x480.
  • 62.6 Frames per second.
seta cg_fov         "110"    // Field of view.    
seta r_fastsky      "1"      // Use fast sky.
seta cg_simpleItems "1"      // 2D items on.
seta cg_draw3dIcons "0"      // 3D items off.
Using a fov (field of view) of 90 I get frame rate of
  • 64.1 Frames per second.
Using a fov (field of view) of 110 I get frame rate of
  • 61.5 Frames per second.
seta cg_shadows     "0"      // No player shadows.
seta cg_marks       "0"      // Marks on walls left by weapons off.
seta cg_brasstime   "0"      // No Brass lying on ground.
seta cg_gibs        "0"      // No Gibs or bits of fragged players hanging about.
seta cg_forcemodel  "1"      // All player models the same.
seta com_blood      "0"      // No Splattering of blood when a player gets fragged.
  • fps 75.2 Frames per second.
seta r_inGameVideo        "1" // Small video screens in game off. 
seta r_dynamiclight       "0" // Dynamic lighting off.
seta r_flares             "0" // Weapon flare off. 
seta cg_noProjectileTrail "1" // Turn on the off projectile trail.
  • fps 79.6 Frames per second.
seta r_drawSun            "0" // Don`t render sunlight into the equation of lighting effects.
seta cg_scorePlums        "0" // floating score bubbles off.
seta cg_float              0" // floating score plums off.
seta cg_deadBodyFilter    "1" // Disable dead bodies rendered in map on.
seta cg_drawDecals        "0" // Disable drawing of in game decals.
  • fps 80 Frames per second.
seta r_colorbits     "16"     // Use 16 bit colour.
seta r_texturebits   "16"     // Use 16 bit textures.
seta r_vertexLight   "1"      // Turn on vertex lighting.
  • fps 85 Frames per second.
seta r_picmip             "3"   // Decreases the overall detail and texture resolution.
seta r_roundImagesDown    "1"   // Textures resized based on value of this cvar.
seta r_lodBias            "1"   // Weapon mipmap geometry.
seta r_subdivisions       "20"  // Controls world geometry.
seta r_lodCurveError      "250" // Distance at which curves are dropped.
seta r_stencilbits        "0"   // Quality of shadows.
  • fps 86.6 Frames per second.
seta r_detailtextures     "0"   // Detailed textures off.
  • fps 91.8 Frames per second.
seta cg_crosshairhealth   "0"   // No colour change in crosshairs as player loses health. 
seta cg_drawGun           "1"   // Draw currenty used weapon (default). 
seta cg_drawFPS           "1"   // Display frames per second counter.
seta com_maxfps           "125" // Frames per second cap 125. 

//--------- Player Settings ------------.

seta cg_deferPlayers       "1"   // Load new player models only at end of level. 
seta cg_footsteps          "1"   // Sound of Players footsteps on (default).
seta cl_run                "1"   // Always run on (default). 
seta cg_drawTimer          "0"   // In game timer off (default).
seta cg_drawrewards        "0"   // Player rewards off. 
seta cg_drawcrosshairnames "0"   // Display name of the player in your sights off.
seta cg_drawammowarning    "0"   // Display low ammo warning off. 
seta cg_drawattacker       "0"   // Display name of player whos attacking you off.
seta cg_drawkiller         "0"   // Display name of player who fragged you off.
seta cg_drawCrosshair      "4"   // Crosshair 4.
  • fps 95.8 Frames per second.
Music Settings
Reduce the cpu load by turning in game music off and using 8bit sound effects.
//--------- Music Settings --------------.

seta s_loadas8bit  "1"     // load sounds in 8bit mode.
seta s_compression "1"     // Use sound compression.
seta s_khz         "11"    // Controls sound quality, a setting of 11 is low quality. 
seta s_musicvolume "0"     // A setting of 0 disables music. 
seta s_mixahead    "0.14"  // Controls the delay used to mix and combine sounds.

Connection Settings
This is set up for an adsl connection see other sections for Modem/ISDN setup levels.

//--------- Connection  Settings ---------.

seta cg_lagometer          "1"    // Turn lagometer on (default).
seta cl_timeNudge          "0"    // Time nudge level (default).
seta cl_packetdup          "1"    // Resend lost packets on.
seta rate                  "25000"// ASDL/LAN connection rate.
seta cl_maxpacket          "40"   // Number of packets sent to server.
seta snaps                 "40"   // Number of packets received from the server.

//--------- Miscellaneous Settings ---------.

seta pb_cl_enable           "1"   // Turn punkbuster on.
seta cl_punkbuster          "1"   // Turn punkbuster on.
seta scr_conspeed           "4000"// Bring console window down fast.
seta in_joystick            "0"   // Joystick disabled (default).
seta r_smp                  "0"   // Duel CPUs off (default).
seta cl_allowDownload       "0"   // Automatic downloading off.

ADSL Connection changer
This is simply sets the values of a list of cvars / commmands on pressing the v key allowing you change them all on a simple key press. It changes rate, snaps, cl_maxpackets, cl_packetup, com_maxfps, and has three options.
  • Normal Server
  • Laggy Server
  • Very Laggy Server
To use simply press v when playing a game. For a Modem/ISDN connection changer see autoexec.cfg File Generator
///-------- ADSL Connection Changer --------
 
set dibble "set rate 25000 ; set snaps 40 ; set cl_maxpackets 40 ;
set com_maxfps 125 ; echo ^1 Normal Server -- 
set com_maxfps 125 -- set rate 25000 -- set snaps 40 -- 
set cl_maxpackets 60 ; bind v vstr dibble1"
set dibble1 "set rate 15000 ; set snaps 30 ; set cl_maxpackets 30 ; 
set com_maxfps 125 ; echo ^1 Laggy Server -- 
set com_maxfps 125 -- set rate 15000 -- set cl_maxpackets 30
 -- set snaps 30 ; bind v "vstr dibble2"
set dibble2 "set rate 10000 ; set snaps 30 ; set cl_maxpackets 30 ;
set com_maxfps 125 ; set cl_packetdup "1" ; 
echo ^4 Very Laggy Server -- set com_maxfps 125 -- set rate 10000
-- set snaps 30 -- set cl_maxpackets 30 -- set cl_packetdup "1" ; bind v vstr dibble"
bind v "vstr dibble"

//--------- END OF AUTOEXEC.CONFIG FILE ---------.
To download the autoexec.cfg above click on the button below.

Download Autoexe.cfg file




Other Autoexec.cfg Files
Below you will find four old config files for reference only please don`t use them some of the commands conflict.

One Download Autoexe.cfg file

Two Download Autoexe.cfg file

Three Download Autoexe.cfg file

Four Download Autoexe.cfg file








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