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Commands and Cvars

Console Commands And autoexec.cfg files.

The Console

Whats the console you may ask its a way of entering commands into Quake 3 which will in someway change the way the game will play. To use the console you enter commands into it usually with a value to turn an option on or off or to change a value. To enter commands is easy start Q3 then press the tilde key (strange name hey) its the one below the ESC or escape key. Pressing the tilde key will bring down the console and allow you to enter commands. Lets enter our first command to see how it works run Quake III Arena bring down the console by pressing the tilde key and type in \set cg_drawfps 1 press enter. This command turns the frames per second display on or off to turn it off type \set cg_drawfps 0 press enter the arrow keys can be used to scroll though previously entered commands. There are many console commands lots we will never use I have included the important ones and linked to sites which contain all those found so far. Please note any commands or command variables entered into the console are entered into your config.cfg file if they are different from the default setting they are loaded and run each time you play Q3 untill you change it again.

Why Bother
Its important to get Quake 3 Arena to run as smoothly as possible on your system and console commands provide a way of doing this far and above the in game options. Using console commands you are able to customize the game heavily for you own way of play and display. Graphics lagging can be a problem on slow PCs see reading the lagOmeter in frequently asked questions for more information.
Whats a Cvar
A Cvar Is Simply a Console Command variable.
Autoexe.cfg file
Whats an autoexe.cfg file you may ask. Its simply a collection of console commands and console variables which are loaded by Q3 before the game starts. A custom made autoexec.cfg file can seriously give you the edge over a player without one.



The most useful Cvar/Com list

Command Description Default Setting or Toggle. FPS Gain.
colorSets the color of the stream leaving the rail gun.1-7 Default 4No
cg_autoswitchToggles the automatic switching of weapons.1 Toggle 0No
cg_bobpitchDenotes the total amount of pitch of the character while bobbing up and down.0.002No
cg_bobrollDenotes the total amount of roll back+forth of the character while bobbing up and down.0.002No
cg_bobupDenotes the total distance of the bob of the character up and down.0.000No
cg_brasstimeAmount of time shell eject is displayed.0 turns display off
default=2500
Yes
cg_crosshairsizeSets the size of the cross hair sights.24May Do
cg_drawammowarningToggles the low ammunition warning on/off1 Toggle 0May Do
cg_drawAttackerToggles the Model of the player that is attacking you in the top right hand corner on/off.1 Toggle 0Yes
cg_drawcrosshairTurns cross hair on or off and sets the type of cross hair values 1 (Standard) to 4.4/3/2/1 Toggle 0No
cg_drawcrosshairnames Toggles displaying the name of the player in your sights.1 Toggle 0Yes
cg_draw3ditemsToggles between 2 and 3d items on the head up display.0 Toggle 1yes
cg_drawfps Shows your current frames per second in the top right corner of the screen.0 Toggle 1No
cg_drawgun Toggles your weapon display on or off1 Toggle 0Yes
cg_drawrewardsToggles in game rewards on/off 1 Toggle 0May Do
cg_drawTimerToggles in game timer on/off 0 Toggle 1Yes
cg_deferPlayersLoad new player models only at end of level or on your player getting it.1 Toggle 0No
cg_gibsToggles the gibs in the game on or off.1 Toggle 0Yes
cg_footstepsTurns players footsteps on/off.1 Toggle 0No
cg_fovChanges the field of view or the amount of visable playing area.90Yes
cg_forcemodelForces every player to be rendered the same model.0 Toggle 1Yes
cg_lagometer Toggles the display of the LagOmeter.1 Toggle 0Yes
cg_marksToggles the marks the left on the wall after firing a weapon.1 Toggle 0Yes
cg_noProjectileTrailToggles the trail made by your weapon.0 Toggle 1Yes
cg_oldRail 0Version 1.30 turns off the old railgun effect and gives you a new one.0 Toggle 1Nil
cg_oldRocket 0Version 1.30 turns off the old rocket effect and gives you a new one.0 Toggle 1Nil
cg_oldPlasma 0Version 1.30 turns off the old plasma effect and gives you a new one.0 Toggle 1Nil
cg_railtrailtimeThe length of time the railgun trail is left displayed.400May Do
cg_runpitchSets the pitch of the character while running.0.002No
cg_runrollSet's the back+forth roll of the character while running.0.005No
cg_shadowsToggles volumetric shadowing.1 Toggle 0Yes
cg_simpleitemsReplaces the good looking in game items with basic ones.0 Toggle 1Yes
cg_teamchatheightSets the height of the team chat message bar.8No
cg_teamChatTimeSets the amount of time time chat messages are displayed.3000No
cg_trueLightningVersion 1.3 enables the new lightning gun effect.0.5 Toggle 1Nil
cg_zoomfovSets the amount of zoom when the zoom in key is pressed.22.5No
cl_allowdownloadSet to 1 allows the downloading of maps mods etc automatically.0No
cl_maxpacketsSets the maximum number of outgoing packets between the client and server.30Yes
cl_run "1"Toggles always run.1 Toggle 0No
cl_timeNudgeIntroduces an element of lag into the game eg \cl_timeNudge 180 simulates a ping of 1800Yes
cvarlistDisplay a list of all variables, their flags, and their values a null or empty value of "" equals a value of 0.NilNil
cvar_restartResets all cvars back to state they were set at when the game was loaded.NilNil
com_blindlyLoadDLLsWill load all speed dll files without putting up a requester asking./TD>1 toggle 0Yes
com_bloodThe showing of blood on the screen.0 toggle 1Yes
com_hunkMegsThe amount of memory allocated for Quake 3 to run in never set above 2/3 of memory size to a max of 256MB.56Yes
com_maxfpsSets the frame rate max frame rate for Quake III set at 125 lets you jump further.85Yes
in_midiToggles the use of midi.0 Toggle 1May Do
in_mouseVersion 1.30 to get the same "feel" as version 1.27h.1 Toggle 0No
in_mouseVersion 1.30 to get the same "feel" as version 1.17 of Q3.-1 Toggle 0No
in_restartMust be used to initialize both of the above commands.NilNo
model "yourmodel"Set the default player model useful if you use cg_forceModel and you want to use other model apart from sarge.NilNIL
nameChange the player name type name zsdead would change player name to zsdead.unnamed playerNo
RateRate at which packets are sent/received 56k modem = rate 5000NilYes
r_colorbitsSets the color depth 16 or 32bit.Toggle "16" or "32" Yes
r_detailtexturesToggles detailed textures on/off0 Toggle 1Yes
r_drawsunRemoves Sun from rendering equation when set at 1.0 Toggle 1Yes
r_dynamiclightToggles dynamic lighting textures on/off1 Toggle 0Yes
r_fastskyToggles whether the sky is rendered fully or is simply black.0 Toggle 1Yes
r_finishPrevents fps induced mouse/Keyboard input lag, set to 0 for speed increase0 Toggle 1Yes
r_flaresToggles the lens flare effect on lights.0 Toggle 1Yes
r_fullscreenSets the screen mode of the game.1 Toggle 0Yes
r_intensitySets the image intensity of player characters.1 to 1.4May Do
r_lodbiasSets the level of graphic detail in a map.0 to 2=Lowest DetailYes
r_modeSets the screen mode for Q3 to use.0=320x200
1=400x300
2=512x384
3=640x480
4=800x600
5=960x720
6=1024x768
7=1152x864
8=1280x1024
9=1600x1200
default4=800x600
Yes
r_picmipSets the overall image texture and image quality.1 Default 5 Worst Quality 0 BestYes
r_railcorewidthSets the width of the solid core of the railgun trail.16No
r_railwidthSets the width of the railgun trail.5No
r_railsegmentlengthSets the width of each segment in the the railgun trail.32No
r_swapIntervalEliminate screen ripping when your framerate exceeds your monitors refresh rate. If your using speed dlls "0"0 Toggle 1Yes
r_subdivisionsSets the quality of curve rendering try 115 for speed.4Yes
r_texturebitsSets the quality of game textures use 16 or 32.Toggle "16" or "32"Yes
r_vertexLightToggles vertex lighting makes the game lighter.0 Toggle 1Yes
snapsGameworld updates your snaps setting determines how many updates you receive from the server.30Yes
s_dopplerAdjusts doppler1 default 5 extreme dopplerYes
r_inGameVideoTurns in game video displays.1 Toggle 0Yes
s_khzSet sampling rate in KHz of the sound samples.22May Do
s_musicvolumeSets the volume of game music 0 turns off.0.25No
scr_conspeedAdjusts the speed at which the console comes down.3No
sensitivitySets the level of mouse sensitivity.5No
s_loadas8bitLoad low quality 8bit sounds 1 Toggle 0Yes

That about covers all the major Cvars and Com Commands not all are listed here but the most useful ones are. Blind and callvote connect, password are covered in FAQ section. For a full list of Cvars Com Commands visit other tweak sites section of this site and check out these sites below.



Commander Keen's Quake 3 Console Page - Commands click here


Commander Keen's Q3 Console Page - Variables. click here..





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